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Formula 1

Formula 1 penalties and track limits: time penalties, drive-through and stop-go

Incidents can cost a lap time, grid positions or race time in Formula 1. This guide explains where the track ends and how the main sporting penalties are applied.

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White lines define the edge of the track

Drivers must make every reasonable effort to use the track at all times. A car is judged to have left it when no part remains in contact with the track: the white lines count as part of the track, but the kerbs do not. A driver may re-join only when it is safe and without gaining a lasting advantage.

Stewards can delete lap times or change grid positions

For incidents in a lap-time-classified session, the stewards may delete one or more lap times or drop a driver by a number of grid positions. In a race or Sprint they have a wider range of penalties, including time penalties, drive-through, stop-and-go, reprimands, grid drops, disqualification and suspension.

The common race penalties are served in different ways

A 5-second or 10-second penalty is served by stopping in the designated pit-stop position for at least that time. A drive-through requires entering the Pit Lane and rejoining without stopping. A stop-and-go requires at least ten seconds stationary. The car may not be worked on while the timed penalty is being served.

Some penalties become added race time at the end

If a 5-second, 10-second, drive-through or stop-and-go penalty is imposed after a timed session has ended, the regulations add 5, 10, 20 or 30 seconds respectively. Drive-through and stop-and-go penalties imposed in the final three laps can also be converted to 20 or 30 seconds. The stewards decide whether an incident deserves a penalty.

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